Magic: The Gathering Timeline
From Richard Garfield's first designs and the 1993 Alpha release through the Pro Tour, the stack, planeswalkers, Commander, MTG Arena and Universes Beyond crossovers, to the sets of 2026.
Open interactive timeline
Key events
Richard Garfield conceives "Five Magics," a card game inspired by Cosmic Encounter
Commander (EDH) invented by players in Alaska as a casual 100-card singleton format (late 1990s)
1990sPeter Adkison founds Wizards of the Coast in Seattle area
Garfield pitches RoboRally to Adkison, who asks instead for a portable, quick game for conventions
Garfield finishes first full version ("Mana Clash"); playtested with Penn grad students
Magic sells out at Gen Con in Milwaukee
Limited Edition Alpha released — Magic: The Gathering debuts
Limited Edition Beta released (fixes Alpha errors)
Arabian Nights — first expansion set
Unlimited Edition released (first white-bordered set)
Over 1 billion Magic cards printed
Legends — introduces legendary creatures and multicolor gold cards
First World Championship held at Gen Con (Zak Dolan wins)
Fallen Empires — massively overprinted, glutting the market
Ice Age — first set designed as part of a block
Chronicles reprints rare cards, angering collectors
Reserved List created — promise never to reprint certain old cards
First Pro Tour held in New York City
–Mirage — start of regular, planned block release schedule
Wizards of the Coast acquires TSR, publisher of Dungeons & Dragons
Weatherlight — launches the multi-year Weatherlight Saga storyline
Urza's Saga — broken combo cards lead to "Combo Winter" and emergency bans
Classic Sixth Edition — major rules overhaul introduces "the stack"
Hasbro acquires Wizards of the Coast for $325 million
Invasion — multicolor-themed block; Phyrexian invasion of Dominaria climaxes the Weatherlight Saga
Magic: The Gathering Online launches
Mark Rosewater becomes Head Designer
Eighth Edition debuts the modern card frame redesign
Mirrodin — artifact plane; Affinity deck later dominates and forces bans
Pro Tour Hall of Fame launches (inaugural class incl. Jon Finkel)
Ravnica: City of Guilds — introduces the 10 two-color guilds
Time Spiral — nostalgia set full of callbacks to Magic's history
Lorwyn — introduces the planeswalker card type
Shards of Alara — introduces the mythic rare rarity
Duels of the Planeswalkers video game released (Xbox Live)
Magic 2010 — annual core sets begin; M10 rules remove mana burn and damage on the stack
Zendikar — landfall; fetchland reprints spark a sales boom
Wizards releases first official Commander preconstructed decks
Modern format created (cards from Eighth Edition onward)
Innistrad — gothic horror; debuts double-faced cards
Modern Masters — first "Masters" reprint set
Khans of Tarkir — record-setting sales
Grand Prix Las Vegas sets record: 7,551 players (largest Magic tournament ever)
Magic Origins — final core set before a 3-year pause
Dominaria — 25th-anniversary return to Magic's original plane
Magic: The Gathering Arena enters open beta
Pro Tour rebranded; Magic Pro League (MPL) and Mythic Championships begin
War of the Spark — 36 planeswalkers; climax of the Nicol Bolas saga
MTG Arena officially launches out of beta
Throne of Eldraine — debuts showcase alternate-art frames
Pioneer format announced (cards from Return to Ravnica onward)
Secret Lair direct-to-consumer drop series launches
COVID-19 pandemic halts in-person organized play
Wizards bans 7 cards with racist imagery (e.g., Invoke Prejudice)
The Walking Dead Secret Lair — first non-Magic IP on cards, sparking backlash
Magic becomes Hasbro's first billion-dollar brand
Universes Beyond crossover brand announced (Warhammer 40,000, Lord of the Rings)
Adventures in the Forgotten Realms — first Dungeons & Dragons crossover premier set
Warhammer 40,000 Commander decks — first full Universes Beyond product
30th Anniversary Edition ($999 proxy-style packs) draws widespread criticism
The Brothers' War — first serialized cards in booster packs
Pro Tour returns (Pro Tour Phyrexia, Philadelphia) alongside MagicCon events
March of the Machine — Phyrexian invasion of the Multiverse concludes a major story arc
The Lord of the Rings: Tales of Middle-earth — one of Magic's best-selling sets
Serialized 1-of-1 "The One Ring" card found, later sold to Post Malone for ~$2 million
Murders at Karlov Manor — Play Boosters replace Draft and Set Boosters
Commander Rules Committee bans Mana Crypt, Jeweled Lotus, Dockside Extortionist & Nadu, causing major backlash
Wizards of the Coast takes over management of the Commander format
Magic: The Gathering Foundations — evergreen core set, Standard-legal for 5 years
Final Fantasy — first Universes Beyond premier set legal in Standard; Wizards' best-selling set to date
52 more in the interactive timeline.
Open interactive timeline